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000141460 1001_ $$0P:(DE-HGF)0$$aZawidzki, Machi$$b0$$eCorresponding author
000141460 245__ $$aCrowd-Z: The user-friendly framework for crowd simulation on an architectural floor plan
000141460 260__ $$aAmsterdam [u.a.]$$bElsevier$$c2013
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000141460 520__ $$aThis paper introduces Crowd-Z (CZ): a framework that provides a user-friendly platform where architects can perform simple crowd simulations on floor plans. A simple but robust and flexible agent-based system is used for modeling of the crowd dynamics. Such simulations can be performed at any stage of design – from rough sketches to the final blueprints. CZ allows acquiring the layouts for the simulations in a number of ways: freehand sketches, importing already prepared images and appropriating preprocessed images from commercially available Computer Aided Design programs. These three methods are illustrated with practical examples, followed by a number of simulations compared with the literature or other commercially available programs.
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000141460 7001_ $$0P:(DE-Juel1)132077$$aChraibi, Mohcine$$b1$$ufzj
000141460 7001_ $$0P:(DE-HGF)0$$aNishinari, Katsuhiro$$b2
000141460 773__ $$0PERI:(DE-600)1466342-9$$a10.1016/j.patrec.2013.10.025$$gp. S0167865513004170$$pS0167865513004170$$tPattern recognition letters$$v39$$x0167-8655$$y2013
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