Internal Report FZJ-2016-00693

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Comparison between Unreal Engine 4 and Vizard VR Toolkit as platforms for virtual experiments in pedestrian dynamics using the Oculus Rift



2015

22 p. ()

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Abstract: This paper evaluates, whether Unreal Engine 4 (UE4) or the Vizard VR Toolkit (Vizard) is more qualified for simulating scientific experiments in the field of pedestrian dynamics using the Oculus Rift. A simple example setting for a pedestrian dynamics experiment is created with both tools. The creation process is then compared using various criteria: hardware support, number and accessibility of example objects, usability, programmability, stability, realism, collision detection and smoke generation. In the end, this paper recommendes one of the tools for creating virtual pedestrian experiments.


Note: pdf darf open access sein

Contributing Institute(s):
  1. Jülich Supercomputing Center (JSC)
Research Program(s):
  1. 511 - Computational Science and Mathematical Methods (POF3-511) (POF3-511)

Appears in the scientific report 2015
Database coverage:
OpenAccess
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The record appears in these collections:
Dokumenttypen > Berichte > Interne Berichte
Workflowsammlungen > Öffentliche Einträge
Institutssammlungen > JSC
Publikationsdatenbank
Open Access

 Datensatz erzeugt am 2016-01-19, letzte Änderung am 2021-01-29


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